Thysx - Goddess of Fray and Knot

Thysx is the second child of Qenihyrs of the Void. After an impossible time inside the Void's love to escape the cruelty of Chaos, Qenihyrs emerged with new volition, and from her breast was born Thysx, very much a child molded to fight and protect her family.

Thysx commands fray and knot, the ability to bind, twist, and weave herself with everything. As such, her sense of mind is at once singularly her, but also a multitudinous cacophony of voices from everything she is bound to. Though she may not have 100% control, she may listen, hear, talk, and in many ways act as all of these things, lives, places, and ideas.

Her ability is possibly limitless, though it comes with the price of Thysx losing more of herself. As a result, balance is important to her sense of safety. She tends to bind opposites, and though complicated, has her own understanding of stability in her expansive consciousness. Though it is unknown exactly what and how much Thysx is bound to, here are some primary examples that shape her actions:

- Bound to the river, which seperates the world and the underworld. This inbetween is considered her home. It is where life gathers.

- Bound to the the Amysis - a creature summoned by Chaos from the Void. Because the Void is her mother's lover, she would not kill the Amysis.

- Bound to her brother, Kasys, and her aunt, Daxxt. When bound they created the first dragon who protects their family from Chaos. As such, they are all connected to the first dragon of the gods as well.

- Bound to the first ancestors of natural life, including the first dragon of the world, created when binding the river, the first dragon of the gods, and the Amysis.

In the nature era, Thysx takes the form of the Uraeus, though her possible forms are only limited to her bounds. Many describe it as seeing her in their mind or as a vision or hearing her.

She is connected to all early ancestors of natural life. Because of this, she is the first god of the pantheon to understand death and mortality.

RP notes: Thysx is, in her orignial mind, a determined yonger sibling who believes in justice and order. She is friendly, connected, empathic, but can also be very flighty and ambiguous. She can feel like a visitor who can only visit for a day, and it's unclear if this is becase she has trouble staying in one place, not trusting gods outside her family, or because her mind is constantly elsewhere with everything she is bound to.

In the social era, it would be somewhat appopriate to lean into an aura somewhat like Cleopatra's (Queen of the Nile).

Visually: Thysx can take the form of almost anything she is bound to, but she is most known in a few forms, and they are said in some ways to walk together always, never apart. Some report seeing her as a woman's head in the middle of a great herd of animals, mountains, ghosts, and a hodgepodge of other things, as if the universe has made a mess.

Her usual companions are the first dragon of the gods, the Amysis (based off the ammit- https://en.wikipedia.org/wiki/Ammit), and a golden Uraues (https://en.wikipedia.org/wiki/Uraeus).

Thysx is the vision of a woman standing in the river. A great knot (see isis knot) at her chest is connected to a cord that plunges into the river, another to the ammit, another to the dragon, and so many more extending from her in a great web to things unseen. Many more cords extend out of her skull and fade into places more unknown. The void, forgotten ideas, the dead. She is usually smiling.

 

 

- Fray goddess

- Capable of tying, knotting, fusing, and gluing things to other things

- For every fray she magics, she is forever bonded with the entities lives

- This number is of course lost, but is countless many in different places and kinds (oceans, animals, ideas)

- For this reason she has a deep respect for all things and allowing them to defend themselves, balance the meek (stone) against the mighty (mountain)

- Her power politics are of course  of a god's perspective, and therefore not exactly straightforward from a human POV

- Early on she criticized the supremacy of FIRE and AIR, by fraying them to create the first dragon, for which she considers a balancing force

- sometimes an Uraeus