Sirene Primer+Standard Actions+Sphere_Spells+Life_Restore
Sphere: Life
SP Cost: 1
Casting Time: Standard action
Range: Touch
Duration: Instant or 1 round per caster level
As a standard action, you may touch a target and spend a spell point to restore their health (Will negates (harmless)). When using restore, you must choose to restore mind, body, or soul. If affecting multiple targets, this choice becomes the same for all targets.
If restoring mind, this accomplishes all of the following:
• Removes the dazzled condition.
• Removes the shaken condition or lessens frightened to shaken, or panicked to frightened.
• Removes the staggered condition.
If restoring body, this accomplishes all of the following:
• Removes the battered condition. (See Spheres of Might.)
• Removes the fatigued condition or lessens exhaustion to fatigued.
• Removes the sickened condition or lessens nauseated to sickened.
If restoring soul, this:
Heals 1d4 points of ability damage to one ability score of your choice.
If the condition targeted is part of an on-going effect, restore instead suppresses the condition for a number of rounds equal to your caster level. This cannot be used to remove curses or instantaneous effects.
Appears In : Ultimate Spheres of Power