Saijo Primer+Immediate Actions+Maneurvers

Discipline: Shattered Mirror (Counter)

Level: 2

Initiation Action: 1 immediate action

Range: Personal

Target: You

Duration: Instantaneous

With an act of will, you distort reality to avoid harm. You can initiate this counter in response to making a saving throw. Make a Craft check in place of your saving throw, using the result of that check to determine that save’s success.


Discipline: Mithral Current (Counter)

Level: 2

Initiation Action: 1 immediate action

Range: Melee attack

Target: One creature

Duration: Instantaneous

By perfectly timing your counterattacks, you can force your opponent into a position where they are unable to further attack you. You can initiate this counter in response to a melee or ranged attack being made against you. Make an attack roll with a weapon you are wielding. If your attack roll is higher than your opponent’s, their attack is negated and they must succeed on a Reflex Save (DC 12 + your initiation modifier) or be unable to target you with any other attacks this turn.


Discipline: Scarlet Throne (Counter)

Level: 2

Initiation Action: 1 immediate action

Range: Personal

Target: You

Duration: Instantaneous

The focus required in battle allows the disciple to anticipate incoming attacks. The disciple makes a Sense Motive check and add a +2 competence bonus to the roll, opposing a single melee or non-spell or spell-like ability ranged attack. If successful, the disciple negates the attack.


Discipline: Shattered Mirror (Counter)

Level: 2

Initiation Action: 1 immediate action

Range: Close (25 ft. + 5 ft./2 levels)

Target: You and one other creature

Duration: 1 round

You ensnare yourself and a foe in a reflective relationship. You can initiate this counter in response to opponent within close range (25 feet + 5 feet per 2 initiator levels) being targeted by a power, psi-like ability, spell, or spell-like ability. For one round, any such effect targeting that opponent also targets you (and vice versa), even if it normally could not affect that many targets or one of you would be out of range. This counter happens before the effect takes place, allowing you to gain the effect you responded to.