As a 5-link finisher, as a standard action, the chromamancer chooses a number of creatures equal to her sequence length she can see, forcing them to succeed at a Will saving throw or be unable to take hostile actions for a number of rounds equal to her sequence length. A creature can attempt a new saving throw at the end of their turn to negate this effect or whenever a creature takes a hostile action towards them, but even if they succeed, they must always attempt to deal nonlethal damage with their attacks until the duration expires. This is a mind-affecting emotion effect.