Marie Primer+Immediate Actions+Sequences+Orange

Whenever the chromamancer perceives an ally rolling a natural 1, or she perceives an enemy rolling a natural 20, she can spend an immediate action to begin her sequence.


As an immediate action, the chromamancer can choose a number of creatures equal to her sequence length, allowing them to spend an immediate action to either attempt an Escape Artist or Strength check to break free of a grapple, or to attempt a new saving throw against an effect impeding their movement. The chosen creatures gain a bonus to their check or saving throw equal to the length of her sequence.