When dealing damage to an object, the prodigy may ignore a number of points of hardness equal to her class level. If you possess the ability that allows you to ignore hardness equal to levels in another class, the bonus from this imbue stacks.
As a swift action, the prodigy may litter the ground with created objects, creating difficult terrain in a radius equal to 5 ft. per link in her active sequence within close range. These objects disappear when this (imbue) ends or when it is used again.
The prodigy may create a weapon, armor, or shield, and up to 50 pieces of ammunition. These items follow the normal rules for the create ability. These items disappear when the imbuement ends.