Mikasa Extra Sheet+Constant Effects+Auras
Fetch register as undead creatures for the purposes of spells and effects that detect undead (such as detect undead). A fetch counts as half its HD for the purposes of aura strength.
At 4th level, animals, both wild and domesticated, can sense the unnatural presence of a fetch at a distance of 15 feet. They will not willingly approach nearer than that and panic if forced to do so; they remain panicked as long as they are within that range.
At 2nd level a knight of willpower gains immunity to fear and any other non-allied creature normally immune to fear loses that immunity while within 10 ft. of the knight of willpower, replacing their usual immunity with a +4 bonus to saves against fear effects.
The knight of willpower must consciously determine who is an ally and may do so as a free action. At 6th level, allies within 10 ft. of the knight of willpower gain a +1 morale bonus on saving throws against fear effects and enemies take a -1 penalty on saving throws against fear effects. This bonus and penalty increases by 1 for every additional 4 levels the knight of willpower has to a maximum of +/- 4 at 18th level. This ability only functions while the knight of willpower remains conscious, not if he is unconscious or dead.
This ability replaces occult knowledge.