expand_less The following are a number of house rules that apply to in-game play:
[[+Milestone Progression|closed]]{{+Milestone Progression|closed]]
[[+Long rests and recharging abilities|closed]]{{+Long rests and recharging abilities|closed]]
[[+Hero Points|closed]]{{+Hero Points|closed]]
[[+Triple Naturals|closed]]{{+Triple Naturals|closed]]
[[+Environmental rules|closed]]{{+Environmental rules|closed]]
[[+Base DC changes|closed]]{{+Base DC changes|closed]]
[[+Immunity changes|closed]]{{+Immunity changes|closed]]
[[+Damage Reduction changes|closed]]{{+Damage Reduction changes|closed]]
[[+Teleportation clarifications|closed]]{{+Teleportation clarifications|closed]]
[[+Attacks of Opportunity clarifications|closed]]{{+Attacks of Opportunity clarifications|closed]]
[[+Immediate and triggered actions clarifications|closed]]{{+Immediate and triggered actions clarifications|closed]]
[[+Free Action chaining|closed]]{{+Free Action chaining|closed]]
[[+Infinite Loops|closed]]{{+Infinite Loops|closed]]
[[+Massive Damage|closed]]{{+Massive Damage|closed]]
[[+Mass Combat rules|closed]]{{+Mass Combat rules|closed]]
[[+Kingdom Building and Downtime rules|closed]]{{+Kingdom Building and Downtime rules|closed]]