3.P First, Second, and Third Party Sources+Second-Party
Issues 274 to 364 contain content for D&D 3.0 and 3.5.
Issues 84 to 152 contain content for D&D 3.0 and 3.5. This includes the Polyhedron Magazine issues (starting with 149) that merged with Dungeon Magazine (starting with 90) and ending with Dungeon Magazine Issue 114.
- Age of Mortals
- Bestiary of Krynn, Revised
- Book of Lairs
- Dragonlance Campaign Setting
- Dragons of Autumn
- Dragons of Krynn
- Dragons of Spring
- Dragons of Winter
- Holy Orders of the Stars
- Key of Destiny
- Knightly Orders of Ansalon
- Land Reborn, The
- Leaves From the Inn of the Last Home I
- Leaves From the Inn of the Last Home II
- Legends of the Twins
- Lost Leaves From the Inn of the Last Home
- New Beginnings
- Otherlands
- Price of Courage
- Races of Ansalon
- Spectre of Shadows
- Towers of High Sorcery
- Unsung Heros
- War of the Lance
- Core Rulebook
- Secrets of the Dread Realms
- Denizens of Darkness
- Champions of Darkness
- Van Richten's Arsenal Volume I
- Heroes of Light
- Gazetteer Volume I
- Dungeon Master's Guide (Ravenloft)
- Player's Handbook (Ravenloft)
- Van Richten's Guide to the Walking Dead
- Ravenloft Tarokka Deck
- Gazetteer Volume II
- Gazetteer Volume III
- Gazetteer Volume IV
- Denizens of Dread
- Masque of the Red Death
- Van Richten's Guide to the Shadow Fey
- Legacy of the Blood: Great Families of the Core
- Gazetteer Volume V
- Dark Tales & Disturbing Legends
- Van Richten's Guide to the Mists
- Expedition to Castle Ravenloft
- Heaven's Bones: A Novel of the Mists
- Mithras Court: A Novel of the Mists
- Adventure: Honor and Eta
- Bloodspeakers
- Creatures of Rokugan
- Fortunes & Winds
- Magic of Rokugan
- Rokugan Campaign Setting
- Secrets of the Crab
- Secrets of the Crane
- Secrets of the Dragon
- Secrets of the Lion
- Secrets of the Mantis
- Secrets of the Phoenix
- Secrets of the Scorpion
- Secrets of the Shadowlands
- Secrets of the Unicorn
- Silent Warriors
- The Complete Exotic Arms Guide
- The Hidden Emperor
- Way of the Daimyo
- Way of the Ninja
- Way of the Open Hand
- Way of the Rogue
- Way of the Samurai
- Way of the Shugenja
- Way of the Thief
- Kingdoms of Kalamar Campaign Setting
- The Root of All Evil
- Coin's End
- Forging Darkness
- Midnight's Terror
- Harvest of Darkness
- Aldriv's Revenge
- Deathright
- Siren's Prize
- Lands of Mystery
- Geanavue
- Invasion of Arun’Kid
- Kingdoms of Kalamar Player's Guide
- Pekal Gazetteer
- Villain Design Handbook
- Fate of Heroes
- Fury in the Wastelands
- Lost Tomb of Kruk-Ma-Kali
- Garden of the Plantmaster
- Dangerous Denizens
- Stand and Deliver
- Salt and Sea Dogs
- Secrets of the Alubelok Coast
- Kingdoms of Kalamar Atlas
- Friend and Foe: Gnomes and Kobolds of Tellene
- Strength and Honor
- Loona
- Player's Primer
- Blood and Shadows
- Friend and Foe: Elves and Bugbears of Tellene
- Perils of Pekal
- Black as the Brightest Flame
- Player’s Guide to the Sovereign Lands
- Player’s Guide v3.5 Adaptation
- Player’s Guide errata
- Athasian Emporium
- City State of Draj
- Dark Sun 3
- Dregoth Ascending
- Faces of the Forgotten North
- Legends of Athas
- Life Shaping Handbook
- Prestige Class Appendix, Volume I
- Prestige Class Appendix, Volume II
- Terrors of Athas
- Terrors of the Dead Lands
- Trade Lords
- Tyrian Conspiracy
- Villages of the Wastes
- Whispers of the Storm
- Wisdom of the Drylanders
- Akashic Mysteries
- Akashic Mysteries: Daevic
- Akashic Mysteries: Guru
- Akashic Mysteries: Vizier
- Bloodforge
- Bloodforge Infusions: Esoteric Energy
- Bloodforge Infusions: Feathers and Fur
- Divergent Paths: Fools Errand
- Divergent Paths: Medic
- Divergent Paths: Rajah
- Divergent Paths: Roil Dancer
- From the Deep: Uncertain Futures
- From the Deep #2: Ruling Three
- From the Deep #3: A Dragon's Orders
- Lords of the Night
- Lords of the Wild
- Monster Classes: Astral Deva
- Monster Classes: Earth Elemental
- Monster Classes: Erinyes
- Monster Classes: Fey
- Monster Classes: Giants and Reptiles
- Monster Classes: Harpy, Imp, Medusa
- Monster Classes: Pinnacle and Pit
- Monster Classes: Sand and Spirit
- Monster Classes: Savage Races I
- Monster Classes: Savage Races II
- Monster Classes: True Dragon
- Monster Classes: Undead
- Monster Classes: Woodlands
- Path of War
- Path of War Expanded
- Path of War Expanded: Harbinger
- Path of War Expanded: Mystic
- Path of War: Supplemental Content
- Path of War: The Stalker
- Path of War: The Warder
- Path of War: The Warlord
- Psionic Bestiary
- Psionic Bestiary: Automatons
- Psionic Bestiary: Cerebremorte and Cognition Devil
- Psionic Bestiary: Deranged Trepanner
- Psionic Bestiary: Dragons
- Psionic Bestiary: Dredge and Min-Numb Swarm
- Psionic Bestiary: Four More!
- Psionic Bestiary: Part 10
- Psionic Bestiary: Part 9
- Psionic Bestiary: Phrenic Hegemony
- Psionic Bestiary: Pyn-Gok and Tartys
- Psionic Bestiary: Six Monsters
- Psionic Items of Legend: Crown of Chaos
- Psionic Items of Legend: Dancing Robes of Sharatwan
- Psionic Items of Legend: Disruptor
- Psionic Items of Legend: Dissonance, Wind of the Mind
- Psionic Items of Legend: Groundscorn Boots
- Psionic Items of Legend: Helm of the Hydra
- Psionic Items of Legend: Moldev, the Secret Strike
- Psionic Items of Legend: Severis, the Sourge Slayer
- Psionic Items of Legend: Tempest's Blade
- Psionic Items of Legend: The Heartstaff
- Psionics Augmented, Volume I
- Psionics Augmented: Empaths
- Psionics Augmented: Focused Disciplines
- Psionics Augmented: Highlord
- Psionics Augmented: Highlord II
- Psionics Augmented: Host of Heroes
- Psionics Augmented: Kineticists
- Psionics Augmented: Living Legend
- Psionics Augmented: Mind and Soul
- Psionics Augmented: Mythic Psionics
- Psionics Augmented: Occult
- Psionics Augmented: Occultists
- Psionics Augmented: Psicrystals Expanded
- Psionics Augmented: Psychic Warrior
- Psionics Augmented: Psychic Warrior II
- Psionics Augmented: Seventh Path
- Psionics Augmented: Soulknives
- Psionics Augmented: Soulknives II
- Psionics Augmented: Soulknives III
- Psionics Augmented: Voyager
- Psionics Augmented: Wilders
- Psionics Embodied
- Psionics Expanded: Advanced Psionics Guide
- Psionics Expanded: Find the Mark
- Psionics Expanded: Hidden Intentions
- Psionics Expanded: Master the Battle
- Psionics Expanded: Mind Over Body
- Psionics Expanded: Pawns and Powers
- Psionics Expanded: Unlimited Possibilities
- Psionics Unleashed
- Psionics Unleashed Revised
- Steelforge: Book 1
- Steelforge: Book 2
- The Art of Psionics
- The Opened Mind
- Ultimate Psionics
- Unfettered Dreams: Malefex
- Andrus: The City of Men
- Archetypes of Power
- Champions of the Spheres
- Champions of the Spheres: Study and Practice
- Diviner's Handbook
- Expanded Options 2
- Items of Power
- Jaws of the Jhambizaur
- Metafeats
- Mythic Spheres of Power
- Rogue Glory
- Ships of Skybourne
- Spheres Apocrypha: Alchemical Forumlae
- Spheres Apocrypha: Alchemical Poisons
- Spheres Apocrypha: Apex Shifter
- Spheres Apocrypha: Armor Talents
- Spheres Apocrypha: Casting Traditions
- Spheres Apocrypha: Casting Traditions 2
- Spheres Apocrypha: Cognition Talents
- Spheres Apocrypha: Cohorts and Companions
- Spheres Apocrypha: Dark Talents
- Spheres Apocrypha: Destruction Talents
- Spheres Apocrypha: Dipsomania
- Spheres Apocrypha: Light Talents
- Spheres Apocrypha: Martial Talents: Ranged
- Spheres Apocrypha: Nature Package: Air
- Spheres Apocrypha: Nature Talents, Earth
- Spheres Apocrypha: Nature Talents, Fire
- Spheres Apocrypha: Nature Talents, Metal, Plant, Water
- Spheres Apocrypha: Nature Talents, Spirit
- Spheres Apocrypha: Protokinesis Feats
- Spheres Apocrypha: Racial Martial Talents
- Spheres Apocrypha: Tandem Talents
- Spheres Apocrypha: The Essence Smith
- Spheres Apocrypha: Tricks and Traps
- Spheres of Might
- Spheres of Power
- Spheres of Power: Expanded Options
- The Abjurer's Handbook
- The Artisan
- The Aspect
- The Auspician's Handbook
- The Battlemage's Handbook
- The Channeler
- The Chronomancer's Handbook
- The Conjurer's Handbook
- The Creator's Handbook
- The Destroyer's Handbook
- The Dilettante
- The Enhancer's Handbook
- The Fey Binder's Handbook
- The General's Handbook
- The Geomancer's Handbook
- The Highlander's Handbook
- The Illuminator's Handbook
- The Initiate's Handbook
- The Inventor's Handbook
- The Inventor's Handbook 2
- The Luchador
- The Mentalist's Handbook
- The Necromancer's Handbook
- The Nyctomancer's Handbook
- The Sanguinist's Handbook
- The Shapeshifter's Handbook
- The Spiritualist
- The Telekinetic's Handbook
- The Tempestarian's Handbook
- The Trickster's Handbook
- The Vauntguard
- The Vivomancer's Handbook
- The War Dancer
- The Worldwalker's Handbook
- The Wraith
- Ultimate Spheres of Power
- Vigilantes of Skybourne
- Wild Magic
- Wizard's Academy
- Woodfaring Adventures
- Worlds of Power
- Akashic Realms Volume 1: Emperors & Einherjar
- Akashic Realms Volume 2: The Quiet Lands
- Book of Beyond: Herald Mythic Path
- Book of Beyond: Liminal Power
- Book of Beyond: Psionic Paths
- Book of Beyond: Spells of Boon and Burden
- Book of Beyond: Wielder Mythic Path
- City of 7 Seraphs - Akashic Trinity
- City of 7 Seraphs - Coinspinner Preview
- City of 7 Seraphs - Orchard District Preview
- Classes of the Lost Spheres: Echo
- Classes of the Lost Spheres: Paramour
- Classes of the Lost Spheres: Shadow Weaver
- Classes of the Lost Spheres: Successor
- Classes of the Lost Spheres: Zodiac
- Lost Champions: Dragoon
- Lost Champions: Mountebank
- Lost Champions: Necros
- Lost Champions: Reaper
- Lost Paths: Voltaic
- Lost Spells of Canthar - 10 Conjurations
- Lost Spells of Canthar - 10 Necromancies
- Mythic Paths of the Lost Spheres
- Mythic Paths of the Lost Spheres - Godhunter
- Mythic Paths of the Lost Spheres - Hollow One
- Races of the Lost Spheres: Bloodborn
- The City of 7 Seraphs
- Transcendent 10 - Feats of Offense - Spellcasting & Metamagic
- Transcendent 10 - Feats of Synergy - Company of Dwarves
- Transcendent 10 - Feats of Synergy - Heartbound Heroes
- Transcendent 10 - Feats of the Lost - Figures Forlorn
- Transcendent 10 - Psionics of Conflict - Zones of Power
- Transcendent 10 - Spells of Synergy - Elemental Exchanges
- Transcendent 10 - Spells of Synergy - Magical Interactions
- Transcendent 10 - Spells of Synergy - Multiclass & Melee
- Transcendent 10 - Spells of Synergy - Theurgic Interactions
- Archetypes of the Jade Oath
- Heroes of the Jade Oath
- Magus of the Jade Oath
- Grimoire of Lost Souls
- Pact Magic Unbound, Vol. 1
- Pact Magic Unbound, Vol. 2
- Sisters of Rapture
- Dungeons & Dragons: Diablo II Edition
- Dungeons & Dragons: Diablo II: Diablerie
- Dungeons & Dragons: Diablo II: To Hell and Back
- Battle Magic - The Eldritch Storm
- Blood Magic - Oaths and Sacrifices
- Chaos Magic - Wild Sorcery
- Chronomancy - The Power of Time
- Conjuration - By Bell Book and Candle
- Constructs - It Is Alive
- Crossbreeding - Flesh and Blood
- Demonology - The Dark Road
- Divination - The All-Seeing Eye
- Dragon Magic - Power Incarnate
- Elementalism - The Primordial Force
- Enchantment - Fire In the Mind
- Familiars - Crouching Monkey Hidden Toad
- Fey Magic - Dreaming The Reverie
- Illusionism - Smoke And Mirrors
- Magic Item Creation - Forging Legendary Power
- Necromancy - Beyond the Grave
- Nymphology - Blue Magic
- Shamans - The Call of The Wild
- Start Magic - Wisdom of the Magi
This refers to various fan-led efforts to convert AD&D monsters to D&D 3.0 and 3.5. For example, see these threads:
https://www.enworld.org/resources/creature-catalog.1559/
https://www.enworld.org/threads/creature-catalog-3-5-overhaul-project.58837/
- Book of Erotic Fantasy
- Book of Unlawful Carnal Knowledge